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Call Of Duty: Pandemic release second aim map

By: Kyle Feeley - Published April 08, 2008 at 12:13 AM EDT - Writer Archive
After the success of their original aim map, Team Pandemic have released a CoD4 counterpart.
Team Pandemic have released their second aim map contribution to the Call of Duty community. Their first, mp_pandemic_aim, was released at the height of CoD2 and turned out to be a success. Given the early size of the CoD4 community and the dearth of fun, balanced aim maps, the team decided it was time to put out an updated version, mp_pandemic_aim2. Both maps were created by Jason "Hyp" Bluhm and designed by Team Pandemic leader Joe "Nabore" Amorosa.

As should be expected, the aim map is designed for the 1v1 or perhaps even 2v2 deathmatch playstyles. It is symmetrically constructed such that no player can attain an unfair advantage over the other. Included in the aim map are trees, barrels, sandbags, cars, and even two strike statues. The map was designed in part to simulate actual battle scenarios faced regularly in competitive matches.

Head over to the Team Pandemic website for more information regarding the release and for available downloads.

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